Taken from an Iwata ask section. - Capmp worked extra hard on making the graphics in MH3 the best on Wii - Nintendo’s designers were very impressed with the graphics, so much so that the Zelda team really felt the pressure after seeing Capcom’s work - Tsujimoto said the Wiimote didn’t have enough buttons, and the dev team took right up until the TGS showing to map out the controls - the idea of motion control was tossed out due to the immense amount of hours players spend with this game -

Wednesday Morning News

Looking forward to an iPhone OS 3.0 jailbreak? The Dev Team will not disappoint. A jeailbreak for 3.0 is expected not long after it’s public release Thursday morning (Australian time). A Brazilian website got their hands on an iPhone 3G S and took some video of it. Me want 3G S goodness now please. Got stuff in your life that needs sorting out? Want to get more productive with your iPhone? TUAW have a little round-up of some productivity apps for the iPhone. Dual core ARM CPUs will