Nintendo Developers Impressed With Monster Hunter 3 Graphics, Now Puts Pressure On Zelda Team To Surpass it
Friday, July 31st, 2009 at
6:32 pm
Leave your comment
Taken from an Iwata ask section. - Capmp worked extra hard on making the graphics in MH3 the best on Wii - Nintendo’s designers were very impressed with the graphics, so much so that the Zelda team really felt the pressure after seeing Capcom’s work - Tsujimoto said the Wiimote didn’t have enough buttons, and the dev team took right up until the TGS showing to map out the controls - the idea of motion control was tossed out due to the immense amount of hours players spend with this game -
