Calvin Tuckers Redneck Jam for Nintendo Wii
Calvin Tuckers Redneck Jam for Nintendo Wii
Redneck Jamboree is the perfect party game to spend a good time with family or friends. Players will have to compete against friend or CPU in twelve redneck events. Always a classic, redneck humor will make Redneck Jamboree not only a fun game to play but a funny game as well. Twelve redneck inspired events – Ranging from fishing with dynamite, shooting squirrels with a slingshot or opening bottle with their teeth, Redneck Jamboree will contain 13 events all based on redneck activities.Features:Four great modes of plays – Redneck Jamboree allows players to play both Jamboree and Quick Game mode in either single or multiplayer fashion. Multiplayer mode allows up to four players to compete in the game. Three levels of difficulty – Allows players of all skills to enjoy the game, each event has three levels of difficulty available. Cool Unlockables – Players have the opportunity to use bottle caps they won in Jamboree mode to unlock new events, character skins or additional funny redneck facts. Immersive sounds – Blue grass and country-style music coupled with immersive sounds effects help create the perfect redneck atmosphere and make players feel like they are really taking part in a true Redneck Jamboree. |
Price: $27.49
SimAnimalsTuesday, March 10th, 2009 at
3:19 am
User Ratings and Reviews 3 Stars I love all Sim/Tycoon games, but this one was disappointing. When you start the game, your in what feels like a tutorial mode where it explains what to do step by step. Giving squirrels acorns and petting them to make them your friends. Then after making so many animals happy by befriending them and putting food in front of them, it opens up another area of the map for you to explore. This is the part where you think to yourself, “Ok, now to really play the game and see what’s out there to explore”. Quickly I realised that the second spot on the map is just another area of the woods, where you make some more animals your friends by feeding them and petting them, thus making them happy so you can open another area of the map. Through out the whole game you never quite feel like you leave the tutorial mode. When going to a new part of the map, you are basically just opening up new (usually larger) animals to befriend and new plants to feed them. I was left wishing for more to do in the game. If I had known the game was this (for lack of a better word) dull and had so little to do in it, I would not have paid $50 for it. I really wish I had a nicer way to put this, because I LOVE Sim/Tycoon games, even the simplest ones, but this one was just not worth the money. I wish I had waited until some reviews were out and realised it was not worth the $[...]. My kids will play it some (8 year old twins, one boy, one girl), but seem to tire of it quickly and move on to something else. If you want to get this, I recommend waiting a little while and perhaps the price will drop to make it a better price for what you get. 3 Stars A Marginal Attempt At Strategy SimAnimals for the Wii bears a remarkable resemblance to Viva Pinata for the Xbox 360, as both are essentially “wildlife simulators”. You interact with the environment to lure certain species of animals to appear or visit, then you accomplish some other variables to encourage the animals to remain in the area, and then there are other variables to cause the animals to interact with each other. If only SimAnimals also had the graphics, control, storyline or actual gameplay of Viva Pinata, then this would be a nice addition to anyone’s Wii library. As things stand, however, this game might have a hard time actually finding a market willing to play it. The graphics are rather unremarkable, even for a Wii game. I know that the developers could have squeezed some more power out of Nintendo’s underdeveloped box, but they didn’t have to make it so glaringly obvious. The animations for the animals seem very jerky and out of place, especially if you know what they SHOULD look like. The gameplay controls are awkward and definitely take some time getting used to. There is no ability to strafe – you must go in one direction and one direction only, then stop and turn if you want your camera somewhere else. It’s more frustrating than it sounds, especially knowing that there were enough unused buttons on the Wii remote that could have allowed for one of them to be mapped for a camera strafe. Oh, and a button for actually interacting with the environment, instead of waggling your disembodied hand over EVERYTHING. That got annoying very fast. I suppose that if you didn’t have an Xbox 360 and you wanted a simplistic game for your child that has a chance of marginally encouraging strategic thinking, SimAnimals would be okay. Just be prepared to console the child after a text pops up on screen telling him that his pet robin, Twiddles, whom he has been nurturing and loving in game since the beginning, was just randomly eaten by Fluffs the cat. 1 Star Boring and it doesn’t look like the trailers we saw and loved SimAnimalsWednesday, February 18th, 2009 at
10:13 am
User Ratings and Reviews 3 Stars A Marginal Attempt At Strategy SimAnimals for the Wii bears a remarkable resemblance to Viva Pinata for the Xbox 360, as both are essentially “wildlife simulators”. You interact with the environment to lure certain species of animals to appear or visit, then you accomplish some other variables to encourage the animals to remain in the area, and then there are other variables to cause the animals to interact with each other. If only SimAnimals also had the graphics, control, storyline or actual gameplay of Viva Pinata, then this would be a nice addition to anyone’s Wii library. As things stand, however, this game might have a hard time actually finding a market willing to play it. The graphics are rather unremarkable, even for a Wii game. I know that the developers could have squeezed some more power out of Nintendo’s underdeveloped box, but they didn’t have to make it so glaringly obvious. The animations for the animals seem very jerky and out of place, especially if you know what they SHOULD look like. The gameplay controls are awkward and definitely take some time getting used to. There is no ability to strafe – you must go in one direction and one direction only, then stop and turn if you want your camera somewhere else. It’s more frustrating than it sounds, especially knowing that there were enough unused buttons on the Wii remote that could have allowed for one of them to be mapped for a camera strafe. Oh, and a button for actually interacting with the environment, instead of waggling your disembodied hand over EVERYTHING. That got annoying very fast. I suppose that if you didn’t have an Xbox 360 and you wanted a simplistic game for your child that has a chance of marginally encouraging strategic thinking, SimAnimals would be okay. Just be prepared to console the child after a text pops up on screen telling him that his pet robin, Twiddles, whom he has been nurturing and loving in game since the beginning, was just randomly eaten by Fluffs the cat. 1 Star Seriously, Nintendo, seriously? “Hey, see this game? Not a lot of story or anything of interest, but you can wiggle the wand, now gives us $50.” For shame, gentlemen, for shame; when is Nintendo actually going to start releasing games worthy of time, praise and, most importantly of all, the money? It might be a while. 3 Stars I love all Sim/Tycoon games, but this one was disappointing. When you start the game, your in what feels like a tutorial mode where it explains what to do step by step. Giving squirrels acorns and petting them to make them your friends. Then after making so many animals happy by befriending them and putting food in front of them, it opens up another area of the map for you to explore. This is the part where you think to yourself, “Ok, now to really play the game and see what’s out there to explore”. Quickly I realised that the second spot on the map is just another area of the woods, where you make some more animals your friends by feeding them and petting them, thus making them happy so you can open another area of the map. Through out the whole game you never quite feel like you leave the tutorial mode. When going to a new part of the map, you are basically just opening up new (usually larger) animals to befriend and new plants to feed them. I was left wishing for more to do in the game. If I had known the game was this (for lack of a better word) dull and had so little to do in it, I would not have paid $50 for it. I really wish I had a nicer way to put this, because I LOVE Sim/Tycoon games, even the simplest ones, but this one was just not worth the money. I wish I had waited until some reviews were out and realised it was not worth the $[...]. My kids will play it some (8 year old twins, one boy, one girl), but seem to tire of it quickly and move on to something else. If you want to get this, I recommend waiting a little while and perhaps the price will drop to make it a better price for what you get. 5 Stars Beautiful graphics and an interesting game The animals are wary of you to begin with and you have to earn their trust. Then again, if I saw a big white hand coming out of nowhere I’d be frightened too! You earn their trust by offering them food and interacting with them. You can interact with the plants and trees too, by picking them up and moving them or planting them. You have to take care of them so that they grow and keep the animals from eating them when they’re small. You quickly learn to plant the types of things that each animal likes in order to attract them. If you don’t make friends with the animals they’re afraid of you. One thing that was a little disturbing to me (but the kids thought it was cool) was that the animals can eat each other, just like they do in the wild. So you have to plan their environment and puts plants and other animals around that they are compatible with. The kids wanted to smack the animals too (!) but this makes them afraid of you and you can end up with a terrible environment as well as a good one. There is enough game play here to keep kids busy for a long time and provide entertainment for adults as well. It is much like the other Sims games where you have control over the environment and can make it turn out any way you want to. If you like the other Sims games I think you’d probably like this one. All in all, it’s a charming family type game and would be a good addition to the Wii library. 1 Star Boring and it doesn’t look like the trailers we saw and loved |

